Sapphire tools after effects


















Fixed a bug that caused some presets for multi-effect plugins to be saved with the wrong effect. Fixed a bug that caused interlaced frames to look squashed in the Preset Browser. Fixed a few bugs that could hang AE CC Removed erroneous warnings about a missing Reprise directory. Fixed a crash in background renders with no license.

Licenses can now be activated off-line using command line tools. When activating licenses offline, support can now see which machines are activated. Changed watermark to improve free trial experience. Fixed a bug that sometimes caused the hotspot to be positioned incorrectly in the Flare Editor. Fixed a bug that prevented some v8 presets from loading correctly in v9.

Fixed a crash when certain clips were used as the Centers input of WarpDrops. Fixed a bug that made Star Saturation in NightSky ineffective. Improved Aurora documentation. Fixed a bug that caused some background renders to be incorrect. Fixed a rendering bug and improved performance in Gamma. Added new presets. This lets you still have fine control of the colors within the ring, even if it's very thin.

Different element types will have various parameters you can adjust, but here are some common ones:. Note that saving a lens this way does not save your plug-in settings; it only saves the lens flare definition itself the things you can change in the flare designer. You can save a preset in the host application to save everything -- the flare and all the regular plug-in parameters.

The Node Graph is where you build the new effect. Processing flows from the Source node to the Result node; you add whatever effects you want in between to build a processing pipeline.

In the node graph you can move, connect, disconnect, disable and preview nodes. Right-clicking on a node brings up a context menu of useful items. To connect a node to the graph, drag it onto any line. If it was previously connected somewhere else, this will move it. You can also drag a node onto another node, which will connect it after the other node.

Shift-drag a node to disconnect it. The Parameters panel is where all the parameters for the currently selected node can be edited and published back to After Effects or Premiere. It only shows parameters for one node at a time; to edit params for a different node, just select it in the node graph. You can rename the current node here; just type a new name into the Node Name box. You can also load a preset for the current effect from the Parameters panel, choosing from the Boris FX-provided set of thousands of presets or ones you've created yourself.

The checkboxes on the right side are used to publish params to After Effects or Premiere; published params show up as params in the final effect where users can make further changes or add animation. Non-published params don't appear in AE or Premiere at all; this can be useful to simplify the params of the effect you're creating, or prevent users from accidentally changing important parameters.

You can adjust params using the slider, by dragging directly on the numbers, or by clicking in the number text and typing a new value. Shift-dragging on the numbers goes faster, and Ctrl-dragging on the numbers goes slower.

The master checkbox at the top publishes or un-publishes all the params for the current node at once; this can be useful if you've got too many params defined and builder warns you you have to un-publish some. In that case you have to un-publish all the params of one or more effects.

Each parameter has an animation button that allows you to define animations. In Transition mode, most nodes will have a predefined parameter already animated in a way that makes sense for a transition, but you can change these.

There are various animations you can choose from:. You can add nodes to the graph by double-clicking them in the Components panel or dragging them from that panel into the graph.

If you double-click, the new node will go after the currently selected node, or just before the result if no node is selected. To connect two nodes, drag the connecting output arrow from the source to the destination, or drag from the destination's input circle up to the source's output.

To connect multiple nodes to the same source node, you have to use the latter method, dragging from the destination to the source. Starting with Sapphire 10 Builder has a Mask node which represents the clip or path connected to the Mask input in the host.

Connecting the Mask node in Builder to an input of an effect will pass the clip from the host to the effect. In this case, the node graph will start with a default dissolve transition between the outgoing and incoming clips.

You can play through the transition to see how it looks. You have tremendous flexibility when designing transitions; you can add effects to the outgoing and incoming clips, you can change the underlying transition, and you can add effects to the result. You can also change the speed of the the underlying dissolve by selecting the Transition node and adjusting Dissolve Speed; if you increase that speed, the dissolve will happen more quickly in the middle of the overall transition.

When you press OK to close the Builder interface, you will be taken back to AE or Premiere with the current effect as you've defined it. That effect will be stored with your project; to take it to a different machine you don't have to save any external files. Pressing Cancel leaves the effect as it was before you started the builder UI. You can also save effect definitions as "presets", to share with other users or to define a look for a show or project.

These presets are simple text files, so you can send them via email or put them on a shared drive. They are cross-platform, meaning they work on all video systems which support Sapphire and Builder, for instance Avid Media Composer. Mocha is a planar tracking and masking utility that can save time on the most difficult motion tracking and masking shots. It tracks the entire area of the mask, not just individual points, to significantly reduce the tedium of manual keyframing.

Mocha looks for 3-d planes in the image: pixels that move together. Screens and signs are clear candidates, but Mocha can also track faces. It can handle objects obscured by foreground elements, and can track unlimited layers all at once.

In Sapphire, Mocha works as a mask for the effect, similarly to the mask input, but with all the tracking features of Mocha. Most Sapphire effects now feature Mocha planar tracking integrated within the effect. When you click the Edit Mocha button, you will launch the Mocha UI, which will allow you to create and track a mask for use back with the selected Sapphire effect in your host application. You can create a shape to track within Mocha utilizing either an X-spline or Bezier splines. X-splines are recommended for most uses.

You can use backwards and forward tracking from whatever frame you're parked on. You can often get a great result with default settings, but if you're getting a lot of drifts, try increasing the Min K Pixels Used. If you exit without saving, all you current work will be lost. Always save and exit! You can make additional fine tuning adjustments after tracking in Mocha by opening the "Mocha" pulldown in your selected Sapphire effect.

Sometimes you track a shot with Mocha in one Sapphire effect and would like to reuse the track in a different effect. The simplest way is to export it from the first effect and re-import into the second effect. In there, select Show Mocha Only. Then use that as the Mask input to the effects where you want the mask used. Exactly how to do this varies with host app. Since the Mocha mask acts just like a regular mask input, this will allow you to update the mask once and all the other effects will use it.

Online documentation is normally installed along with your software and can also be accessed directly. The GPU status, including the type of error, is displayed in the Help dialog.

Many Sapphire Plug-ins can simulate motion blur by rendering the effect at multiple times and averaging the results together. In After Effects, these plug-ins will automatically use the composition and layer settings for motion blur. To enable motion blur, click on the Motion Blur button in the composition window, and also enable it for the layer to which your Sapphire plug-in is applied.

You can then adjust the settings from the Advanced tab of the Composition Settings window. Glint , Glow , Glare , and Rays , for example, take the main Source input and also an optional Matte input. For these, the source input is multiplied by the matte before generating the glints or glows, glares , so where the matte is black no glints are generated, and where it is white they are generated as usual.

This method prevents the glints or glows themselves from being partially cropped by the matte. In addition these effects use the RGB colors of the Matte input to selectively colorize the resulting glows, glints, or glares.

The red areas of the matte will produce red glows, glints, or glares, and so on. In Blur effects, the areas which are matted out are never blurred, so they do not blur into the matted-in regions. If a matte were instead applied afterward, the pixels behind the matte would be blurred over the edge of the matte and into the final image.

As an example, say you have a clip with white text over a black background. If you put that clip into both the Source and Matte inputs of Blur, the black background will not be blurred into the text, since the black pixels are all matted out. This can be used to give the plug-in different opacity values than the usual alpha channel of the main foreground input. Most Sapphire Plug-ins include a Opacity parameter that also affects how alpha is processed. Normal Opacity indicates that the input images are "non-premultipled" or straight format which is typical for After Effects.

If the Opacity parameter is set to All Opaque, the input alpha is ignored it's treated as if it were fully opaque , and the output alpha is set to 1. This option is slightly faster, and is appropriate if your images should be fully opaque. After Effects 7. The Opacity parameter can also be set to AsPremult to indicate the input clips are in "premultiplied" format. In this case the RGB values of input images are assumed to be already scaled by their Alpha opacity values, and the output images are also generated in this format.

This option is less commonly useful, but may be appropriate if the transfer mode of your layer is set to Luminescent Premult. A few plug-ins such as the Clouds and Texture generators include both an Input Opacity and an Output Opacity parameter.

The Input Opacity gives the Normal, All Opaque or AsPremult options as described above, and the Output Opacity allows selecting between copying the opacity directly from the input, or setting the output to all opaque. In AE and Premiere, there is an option to use dials rather than sliders for angle parameters. This allows you to turn the parameter value around in the user interface in a way that corresponds to the actual rotation.

Some users prefer these rotating dial options, while others prefer the usual parameter sliders. You can independently indicate if you want dials on AE and other applications that might support them.

By default all host applications use sliders. See the section below on Customizing Plug-ins for information on how to edit this config file and change these options. After Effects allows you to adjust the pixel aspect ratio in the Composition Settings menu, and Sapphire Plug-ins read this value to give the appropriately scaled results. The pixel aspect ratio makes no difference for basic pixel processing effects such as color processing or compositing.

We hope these problems will be fixed in a future release of After Effects. You can unsubscribe from the Boris FX newsletter at any time by clicking a link we include in every message.

We use a third-party service, Pardot, to deliver our newsletters, please see our privacy policy for more information. Sapphire Plug-ins for After Effects. Sapphire Plug-ins v New Features: Photoshop Support: Sapphire adds new host compatibility to its lineup with support for Adobe Photoshop, available with any new or upgrade license. A, A, A Windows required driver: Elements can now be labelled "Priority Elements".

When animating elements in the Flare Designer, elements can now have a minimum size and brightness set. OpenColorIO version 2. New Presets for a variety of effects. New LensFlares. To resolve, return to the host and allow After Effects to finish caching the timeline. UltraZapMocha: Sometimes, a straight line will apear in the zap.

To fix this, add an additional control point in mocha in the part of the mocha spline that corresponds to that straight segment.

Adjust the control point until the straight line segment goes away. SapphireTrend combines highly efficient data collection with advanced trending features providing a real-time view of Selecting Video Effect Option 3. Choosing Visual Effect Optional Effects " button see picture. Add Effects Download Contenta Producer - add effects Step 1. Preview function Free for Add animation effects for each Add Effects Step



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